Every moment spent scavenging brought more risk, with interactions between other NPCs increasingly more likely. I always found this part of the game the most tense – my thoughts were with the rest of the party who were guarding our shelter and I wanted to do all I could to keep them alive. With a limited number of slots available in the inventory, the needs of the group must be considered at all times. This is where the bulk of the gameplay takes shape, as you need to ensure you carefully select the right items to scavenge to ensure the survival of the group. It is inhabited by the homeless, however, as they are struggling with a lack of food, they won’t prove to be much of a threat.” the ‘Decrepit Squat’ has “huge amounts of materials, some weapons, and lots of parts available. When selecting the location of the scavenge, you are provided with information to make the best decision based on your current status i.e. In the latter stages of my survival, these items would take the form of weapons, a shovel and lockpicks – for obvious reasons. All’s fair in love and warīefore the scavenging began, I had to choose where I would go to hunt for resources and what items I wanted to take. I selected one of each for the three characters in my party, and embarked on a scavenge with Pavle – once a footballer, now separated from his wife and child and living in squalor. I had to decide what my characters were to do: sleep, guard or scavenge. As it approached 8pm, I was informed that day had turned to night and I was presented with a number of options. Later down the line, I would expand my shelter to include a stove, a herb workshop, a rainwater collector and a weapon crafting station.Īfter exhausting the options available, I noted the time in the top left-hand corner of the screen. I immediately built a bed, as it seemed most appropriate, and placed it in one of the many rooms in the shelter. I found ‘stations’, similar in style to the likes of Fallout and Minecraft, where you craft new items based on what you have available in your inventory. From the bare necessities of food and water, down to electrical parts and herbal medicine, it became increasingly evident that this game would offer a lot of depth. It was this, coupled with the inclusion of real-life images of people, which brought into sharp focus for me once again that what I was to gain an insight into would be tragic and unrelenting.Īfter acquainting myself with the stories of each character, I then took the time to explore our new “home” and see what I could gather. Each of the playable characters has their own backstory, accessible in-game, and they keep a diary of their thoughts and feeling as the game progresses. This serves as your shelter, and in it you will find a randomly generated number of inhabitants which you can control. In the classic mode, which is effectively the base game which has been released on all major gaming platforms since 2014, you find yourself in a run-down, dilapidated building. With my reservations allayed, I loaded the first of the two parts to this Complete Edition, the ‘classic modes.’ Further research into this collaboration indicated that after its initial release on Steam in 2014, additional DLC was released with all profits going to the ‘War Child’ charity to support children in Syria. ![]() The first indicator that ‘This War of Mine’ was going to successfully portray the struggles of civilians in war-torn countries was when the ‘War Child’ charity logo appeared on-screen upon start up. ![]() I am always skeptical when games attempt this, as there is an extremely fine line to tread when providing an entertaining gaming experience steeped in tragedy. Not often attempted in the gaming industry, the developers had quite the task on their hands to ensure the game explores these themes with respect and decorum. ![]() Taking inspiration from the Siege of Sarajevo which occurred during the Bosnian War from 1992-1996, 11 bit studios have looked to offer a unique insight into life, not for the soldiers, but for the civilians who are adversely affected by war and conflict. From its war-torn and ravaged settings, to its traumatic stories of hope and despair, all the way through to its all-too-real depiction of how brutal life can be for some around the world, ‘This War of Mine’ pulls no punches. As I sit here listening to the sombre, moving soundtrack to ‘This War of Mine’ by 11 bit studios, I continue to reflect on just how powerful this game has the potential to be.
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